The Star Wars Empire at War game is a very highly reviewed. It was created in 2006 which means the graphics are a little outdated these days but it still stands apart from other Star Wars games as a solid entry to the franchise.
- Star Wars Empire at War: Forces of Corruption – Map Editor is licensed as freeware for PC or laptop with Windows 32 bit and 64 bit operating system without restrictions. It is in tools category and is available to all software users as a free download.
- Star Wars Empire at War Forces of Corruption is a 2006 real-time strategy game developed by Petroglyph and published by Lucas Arts. Modes and Gameplay Star Wars Empire at War comes with the following modes: campaign, galactic conquest, skirmish, and multiplayer.
Star Wars: Empire at War: Forces of Corruption | |
---|---|
Developer(s) | Petroglyph |
Publisher(s) | LucasArts |
Director(s) | Joseph Bostic |
Producer(s) | Michael Duane Fetterman |
Designer(s) | Christopher M. Rubyor |
Programmer(s) | André Arsenault |
Artist(s) | Gary Cox |
Writer(s) | Patrick Pannullo |
Composer(s) | Frank Klepacki |
Series | Star Wars |
Engine | Alamo |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Real-time strategy |
Mode(s) | Single-player, Multiplayer |
Star Wars: Empire at War: Forces of Corruption is an expansion pack for the computer gameStar Wars: Empire at War released in October 2006. It adds the 'Zann Consortium' as a third faction in addition to a number of new features.
Gameplay[edit]
For further information see Star Wars: Empire at War Gameplay
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A screenshot of the Galactic map during gameplay (playing as the Zann Consortium)
Star Wars: Empire at War: Forces of Corruption adds the organized crime syndicate the Zann Consortium as a third faction. Pirates had previously been present in the game, but as a type of moderately-armed 'speed bump' to progression in the war between Empire and Rebellion. The Zann Consortium is a new faction, neither good or evil, but willing to go to any lengths for a profit.
The Consortium has a full-fledged campaign that is set in the background of the film trilogy. Its specialty is 'corruption': it can conquer planets traditionally, but also gain bonuses from enemy-controlled worlds by having its infiltrators conduct any of several kinds of missions such as bribery, sabotage or piracy. Several mission types cause a small battle. It also has a mish-mash set of original units: A ring of raiders, renegades and ruffians eventually expands to eclectic exotic equipment as the Consortium appropriates everything it can lay its hands on. Crowd-pleasers include Rancor riders, surviving Droidekas and, if a 'slavery' mission is performed on the forest moon of Endor, suicide bomberEwoks.
The Rebel Alliance and the Empire receive new units and changes to existing ones. Corruption also introduces the ability to position structures and units on a planet's surface, pre-select starting units during space or ground battles, mobile build pads and transport ships for ground battles, the ability to repair space station hardpoints, and orbital bombardment from capital ships.[1]
The Galactic conquest mode includes new planets, with the added feature of non-conquest goals.[1] The skirmish mode includes maps for the new planets alongside the previous maps, with the optional feature of having a third player on the map.[1]Corruption includes 12 new planets: Dathomir, Mandalore, Hypori, Myrkr, Felucia, Honoghr, Kamino, Mustafar, Muunilinst, Saleucami, The Maw, and Utapau.[2]Alderaan is now an asteroid field and Bespin has a new ground landscape. Some planets now have infantry- and light vehicle-only terrain, and damaging terrain. New vehicles are also available, most drawn from the books and comics taking place after or between the original saga. These include three phases of the Empire's Dark Trooper, Lancet Aerial Artillery, the TIE Defender, and the Super Star Destroyer Executor. Many of the new units and planets included in the game are incorporated from the Star Wars expanded universe.
Plot[edit]
The campaign story begins just prior to the Battle of Yavin; as the game progresses, events from the Star Wars films occur, such as the Battle of Endor. The tutorial mission sets up the main campaign plot, showing Tyber Zann’s imprisonment for stealing a Sithartifact from Jabba the Hutt. The actual campaign story begins with Tyber Zann, the leader of the Zann Consortium, being rescued from imprisonment on Kessel with help from Urai Fen, his loyal friend and lieutenant of the mercenary army he built over the years; Fen himself arrived on Kessel with the help of Han Solo and Chewbacca. The four of them then escape aboard the Millennium Falcon.
While re-establishing his headquarters, Tyber goes to Yavin IV after the Death Star destruction, where he learns of the Emperor’s hidden treasury vaults and designs for a new Super Star Destroyer. After renewed conflict with Jabba the Hutt, Tyber sends Urai to capture Jabba's communications outpost on Saleucami and then goes to the factory world of Hypori, where he takes control of Jabba’s Droidekafactory, bribes the bounty hunter Bossk, and negotiates a truce with Jabba (both sides cease attacks, plus Jabba withdraws his bounty on Tyber and surrenders the planets Saleucami and Hypori). To unlock the secrets of the artifact, Tyber and Urai Fen go to Dathomir to find a dark-side Force user. They eventually free the witch Silri along with the other Nightsisters (both of whom are adept at the dark side of the Force). After killing the imperial governor, Tyber, Urai and Silri escape the planet and return to the Consortium's stronghold on Ryloth. Prince Xizor, the head of Black Sun crime syndicate, agrees to arrange a meeting between Tyber and an Imperial contact to sell the artifact. In return, Tyber is to steal some valuable Tibanna gas from the planet Bespin; with help from the bounty hunter IG-88, Tyber implicates the Black Sun, and watches Darth Vader finish them off.
Later, Grand Admiral Thrawn and Tyber (in his new flagship, the Merciless) clash in space above Imperial planet Carida. During the battle, Bossk steals the artifact and heads towards Thrawn's ship, the Star Destroyer Admonitor. Thrawn retreats shortly after, however Tyber planted a tracking device on the artifact earlier, allowing him to track it to Coruscant where he, Urai, and Silri raid the Emperor's personal data center, retrieving the Sith artifact and obtaining passcodes for the Emperor's flagship, the under-construction Eclipse-class Super Star Destroyer.
After the destruction of the Death Star II, Tyber and his forces assault the Eclipse over Kuat; he is joined by the Rebel Alliance fleet who want to destroy the Eclipse, but he boards it and uses it to repel both Imperial and Rebel forces. Despite a malfunction with the Eclipse’s super-laser and the arrival of the Imperial Super Star Destroyer Annihilator, Consortium forces repel all opposition and eventually defeat both enemy fleets; he then uses the Eclipse’s computer to track the Emperor’s vaults, before abandoning the ship. Meanwhile, Silri uses the Sith artifact to locate an ancient Sith army frozen in carbonite; the story ends with Silri piloting a Consortium shuttle to an unknown world, and uncovering the Sith army. The army itself seems to be from Revan’s infinite army in Star Wars: Knights of the Old Republic, making it over 4,000 years old.
Development and marketing[edit]
Forces of Corruption uses Alamo, the same game engine as the original Star Wars: Empire at War. Higher resolution textures for better graphics are included in the expansion, and larger maps (30% - 40% bigger) have been included.[3]
Following the announcement of the game, Star Wars: Empire at War: Forces of Corruption was shown at LucasArts' booth during E3 2006. A single player demo was made available, which featured a single tutorial-mission; the player had to corrupt the planet of Mandalore, establish a black market on Nal Hutta, and take over the planet of Kamino.[4] The game was later released on October 24, 2006 in the United States. Following the release of Forces of Corruption, LucasArts and Petroglyph released the first patch for the game, which included many minor fixes.[5]
Reception[edit]
Reception | ||||||||||||||||||||||||||||||||
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Forces of Corruption was met with positive reception, as GameRankings gave it a score of 77%,[6] while Metacritic gave it 75 out of 100.[7]
The Australian video game talk show Good Game's two reviewers gave the game a 6/10 and 7/10.[18]
References[edit]
- ^ abcInfo taken from game
- ^List of new planets from game manual
- ^All information taken from the Forces of Corruption trailer and starwars.com
- ^'Archived copy'. Archived from the original on 2016-03-03. Retrieved 2006-10-06.CS1 maint: Archived copy as title (link)
- ^Forces of Corruption 1.1 download[permanent dead link]
- ^ ab'Star Wars: Empire at War: Forces of Corruption for PC'. GameRankings. CBS Interactive. Retrieved August 30, 2014.
- ^ ab'Star Wars: Empire at War: Forces of Corruption for PC Reviews'. Metacritic. CBS Interactive. Retrieved August 30, 2014.
- ^Rossignol, Jim (December 7, 2006). 'Star Wars Empire At War: Forces Of Corruption'. Eurogamer. Retrieved August 30, 2014.
- ^Miller, Matt (December 2006). 'Star Wars: Empire at War: Forces of Corruption'. Game Informer (164). Archived from the original on April 17, 2009. Retrieved August 30, 2014.
- ^The Watcher (November 1, 2006). 'Review: Star Wars: Empire at War - Forces of Corruption'. GamePro. Archived from the original on May 15, 2007. Retrieved August 30, 2014.
- ^Ocampo, Jason (October 25, 2006). 'Star Wars: Empire at War: Forces of Corruption Review'. GameSpot. Retrieved August 30, 2014.
- ^Rausch, Allen 'Delsyn' (October 31, 2006). 'GameSpy: Star Wars: Empire at War -- forces of Corruption'. GameSpy. Retrieved August 30, 2014.
- ^Knutson, Michael (November 1, 2006). 'Star Wars Empire at War: Forces of Corruption - PC - Review'. GameZone. Archived from the original on October 4, 2008. Retrieved August 30, 2014.
- ^Butts, Steve (October 24, 2006). 'Star Wars: Empire at War - Forces of Corruption Review'. IGN. Retrieved August 30, 2014.
- ^Kalogeropoulos, Tristan (November 22, 2006). 'Star Wars Empire at War: Forces of Corruption Review'. PALGN. Retrieved August 30, 2014.[dead link]
- ^'Star Wars: Empire at War: Forces of Corruption'. PC Gamer: 83. January 2007.
- ^Bemis, Greg (2006). 'Star Wars: Empire at War: Forces of Corruption'. X-Play. Archived from the original on December 8, 2006. Retrieved August 30, 2014.
- ^'Good Game stories - Empire at War - Forces of Corruption'. Australian Broadcasting Corporation. November 7, 2006.
External links[edit]
- Star Wars: Empire at War: Forces of Corruption at MobyGames
- Star Wars: Empire at War: Forces of Corruption at Wookieepedia
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Star_Wars:_Empire_at_War:_Forces_of_Corruption&oldid=869813983'
Rise of the Crime Lordsa mod for Star Wars: Empire At War – Forces of Corruption created by vjeko1701.
Features:
- Five playable factions (Zann Consortium, Rebel Alliance, Galactic Empire, Black sun Pirates and The Hutt Cartel) + 1 idle (Mandalorian Militia)
- New Music for certain events
- Campaigns for all tastes: all five factions, without hutts, then without underworld and then just rebel and empire (Foc and Eaw updated campaigns)
- Two new planets (Falleen - Xizor's homeworld and Trandosha - Bossk's homeworld)
- Replaced some Hero Icons with more realistic (in cases of icons created from pictures of computer generated Heroes with screenshots from movies) or by me better ones.
- ssdcommander's spacestation system
- Replaced some Unit names with correct/complete ones
- Enhanced Vader's and Sidious Force powers (whirlwind and lightning damages everything and telekinesis can be applied to vehicles and heroes - except force sensitives and droids) I did that because frankly no bounty hunter or smuggler has any chance against a Jedi hero or Sith Hero and this way enhances the gameplay.
- Icons form my icon packs with some unreleased ones
- Fighters rescaled to 75%
- Planets rescaled to 75%
- Reworked AI
- Multiple tweaks and fixes
- New stars background
- Venator has only blue weapons
- New GC called 'Battle for the Underworld' featuring only underworld factions.
- Resurrected Rattarak planet after being scrapped by the Petroglyph (both maps weren't even scrapped)
How to install: consult the readme file.
Report problems with download to [email protected]
see moreEmpire At War Forces Of Corruption
Star Wars Foc Update
Popular files for Star Wars: Empire at War - Forces of Corruption
Star Wars Foc
Name | Type | Size | Date | Total | 7 days |
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Star Wars: Empire at War - Forces of Corruption - 64-bit RAM-Fix | patch | 84.2 KB | 11/20/2009 | 15.4K | 113 |
Star Wars: Empire at War - Forces of Corruption - Republic at War 1.1.5 | mod | 1575.6 MB | 8/8/2013 | 29.6K | 43 |
Star Wars: Empire at War - Forces of Corruption - Absolute Chaos v.2.0.11 | mod | 359 MB | 6/4/2018 | 908 | 28 |
Star Wars: Empire at War - Forces of Corruption - Imperial Civil War v.2.2.5 | mod | 1617.2 MB | 7/15/2018 | 10.6K | 22 |
Star Wars: Empire at War - Forces of Corruption - Ultimate Galactic Conquest Custom Edition (UGC CE) v.1072018 | mod | 643.6 MB | 9/6/2018 | 708 | 19 |
Star Wars: Empire at War - Forces of Corruption - Empire at war - Enhanced Campaigns Mod v.1.2 | mod | 847.7 MB | 4/13/2018 | 972 | 19 |
Star Wars: Empire at War - Forces of Corruption - Alliance at War v.13112017 | mod | 293.8 MB | 11/20/2017 | 3.4K | 17 |
Star Wars: Empire at War - Forces of Corruption - Absolute Corruption v.2.4 | mod | 218.3 MB | 3/1/2015 | 6.7K | 16 |
Star Wars: Empire at War - Forces of Corruption - v.1.1 | patch | 20.1 MB | 12/15/2006 | 8.7K | 16 |
Star Wars: Empire at War - Forces of Corruption - Knights of the Old Empire v.14102016 | mod | 1265.1 MB | 3/18/2017 | 10.2K | 15 |
Star Wars: Empire at War - Forces of Corruption | demo | 605.5 MB | 10/6/2006 | 4K | 14 |
Star Wars: Empire at War - Forces of Corruption - New Jedi Order Compilation v.20042018 | mod | 2457 MB | 8/1/2018 | 709 | 12 |
Star Wars: Empire at War - Forces of Corruption - Thrawn's Revenge: Imperial Civil War - Polish Translation v.18042019 | mod | 37.9 KB | 5/5/2019 | 28 | 10 |
Star Wars: Empire at War - Forces of Corruption - Battlestar Galactica: War of the Colonies v.0.8.5 | mod | 1096.7 MB | 7/12/2017 | 2.1K | 9 |
Star Wars: Empire at War - Forces of Corruption - map editor | mod | 13.9 MB | 12/18/2006 | 5.3K | 9 |
Star Wars: Empire at War - Forces of Corruption - Covenant at War v.1.2 | mod | 275.4 MB | 2/25/2013 | 5.6K | 9 |